![]() ![]() ![]() ![]() This instant accessibility not only helps to ease you through the basics, but it effectively means you'll be ready to take off your casual training wheels and experience the real Super Stardust Delta when you're good and ready.Īs with the slick PS3 remake, Super Stardust Delta's 'destroy all the asteroids' premise couldn't be much simpler, with left stick letting you steer and right for letting you shoot. ![]() At the same time it fully caters to those of a more masochistic bent. With Super Stardust Delta appearing in the PS Vita launch line-up, it feels like the Finnish veteran has finally made the series fully accessible to mere mortals who fancy a quick twin-stick retro blast. I've always thought about the various Stardust titles more as tech demos than games.īack in the Amiga days of 1993, the series was all about futile console one-upmanship, while its belated PlayStation 3 rebirth was merely an excuse to show off a shiny new 3D telly.īut when it came to seriously playing, Housemarque's Asteroids-on-steroids always veered a little close to hardcore brutality for my liking, and I never felt compelled to break through the pain barrier in the way that I did with, say, Geometry Wars. ![]()
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